ART156 — 3D Game Graphics
3 credit hours - Two hours of lecture and two hours of laboratory weekly; one term. Learn how to create original game assets for use in video games and interactive simulations. Model and texture a variety of game objects, including environments, buildings, and props. Make and modify game textures using 2D graphics software. Create game levels by importing original assets into a 3D game engine. Lab fee $30. Location(s) Typically Arnold Main Campus (MC) and Online (OL) Term(s) Typically all Course