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GAM-218 — Game Development 3D I

2 credits · 2 hours

3 Lab Hour(s) 2 Lecture Hour(s) This course provides the student with game programming knowledge and skills required for making 3D games. A professional game development platform will be investigated along with object-oriented programming concepts that include arrays, classes, properties, delegates, interfaces, and event handling. Students will also learn techniques for using a platformintegrated game engine to create game levels using terrain, material, object, and other level editing tools. Prerequisite(s): INF-103 Syllabus for this course

Prerequisites: INF-103

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