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DIGM222 — Maya IV: Adv Modeling & Riggi

3 credits · 3 hours

Students will build a standard bipedal skeleton with properly aligned rotation axes character rig. Students will construct a Full Body IK control rigging and skin for the model. The character setup and rigging techniques will include kinematics and inverse kinematics, and deformers. Expressions will be used to animate particles. (Prerequisites: DIGM-221)

Prerequisites: DIGM221

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