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GAME206 — Game Level Design

3 credits · 3 hours

In this course, students will use the skills they have learned in earlier courses to design assets and lighting for simple game levels. Students will create texture and UV maps for models, analyze different lighting simulations, and demonstrate an understanding of the process of exporting and importing a textured model. (Prerequisite(s): A grade of "C" or higher in GAME-105 and GAME-115)

Prerequisites: GAME105, GAME115

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