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CMT-101 — Game Development Essentials

3 credits · 3 hours

This course will present the principles, concepts, and components all of games and the gaming industry’s processes, methodologies, and principles associated with the design, development, and distribution of computer-based games and computer-based simulations. This course is designed to provide the student with an overall comprehension of all the precepts and building blocks that are essential to every computer-based game and simulation. This course fulfills the Learning Community Seminar requirement for students in Computer Media Technology. Ed. Course No Mass Transfer Course No

Prerequisites: RDG-095, ESL-098, ENG-095, ELL-103

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