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CMT-217 — 3D Modeling & Sculpting

3 credits · 3 hours

This course will teach the student the processes and techniques of modeling and sculpting 3D characters and objects using Autodesk Mudbox software. The student will be taught the skills required to create production-ready 3D digital artwork for the game, film, television, and design industries. The student will be taught how to paint directly onto high-resolution 3D models, paint multiple material channels, execute texture baking, create accurate normal, displacement, and ambient occlusion maps, render quality results directly in the viewport, and to employ seamless integration with other 3D software applications. Ed. Course No Mass Transfer Course No

Prerequisites: CMT-121

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