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GAME 160 — Game Producing and Management I

3 credits · 3 hours

Basic procedures in the game development workflow process from pre-production to product release. This course builds on the fundamentals of game development and the mastery of new tools and contribute to projects in class and outside of class with a special focus on project management, documentation, technical production, and digital asset management. Writing assignments, as appropriate to the discipline, are a part of the course.

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