GDEM 190 — Esports Ecosystems (3 Credits, Spring)
This course provides an in-depth exploration of the rapidly growing Esports industry, examining the structure, culture, and economics that define its ecosystem. Students will analyze the components of successful Esports organizations, study the impact of game design on audience engagement, and gain insight into the technologies and platforms that support competitive gaming. Key topics include event planning, ethical considerations, and the vital role of community and fandom in shaping team dynamics. By examining real-world case studies and engaging in practical projects, students will gain foundational skills and knowledge for careers in Esports, from team management and broadcasting to marketing and event coordination. PREREQ: Game Development and Esports Management major or PERM/INST. (2 lecture hours, 2 lab hours, 3 credits)