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GDEM 210 — Game Asset Development (3 Credits, Fall)

This course introduces students to the creation and management of visual, audio, and user interface (UI) assets for games and interactive media. Students will explore tools like Adobe Creative Suite and Blender to develop reusable assets, with a focus on workflow, resolution formats, optimization, and production pipelines. In addition, students will have the opportunity to earn an industry-recognized certification for asset development software. Key topics include sprite sheets, textures, 2D/3D modeling, audio editing, animation cycles, pipeline integration, asset optimization, and engine compatibility. PREREQ: Game Development and Esports Management major. (2 lecture hours, 2 lab hours, 3 credits)

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