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GDEM 250 — 3D Game Development (3 Credits, Spring)

This course focuses on building fully interactive 3D games using industry-standard engines and pipelines. Students will learn to implement 3D assets, design mechanics, and build immersive worlds with interactive systems. In addition, students will have the opportunity to earn an industry-recognized certification for a modern game engine. Key topics include 3D physics, character controllers, level design, lighting, AR/VR workflows, Unreal/Unity scripting, and performance optimization. PREREQ: GDEM 225 . (2 lecture hours, 2 lab hours, 3 credits)

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