CIS 2783 — GAMING AND ENGINE This course will cover 3D game programming using a Game Engine Script and
C/C++ code to modify the Engine. Students are required to have a detailed understanding of Java Programming, Data Structures and Discrete Math. This course will require students to write numerous amounts of Torque Script, C and C++ code over the semester. At the end of the course, students should have the ability to write any type of 3D game they can image. Outside computer practice and independent study is required. (Cr. 3)