CampusAnswers

SGD 115 — Physically-Based Modeling

3 credits · 3 hours

This course introduces fundamental physical concepts as applied to the simulation and game design fields. Topics include hands-on programming of vectors, matrices, graphical analyses, forces, laws of motion, work, energy, momentum, properties of matter, and problem-solving methods. Upon completion, students should be able to demonstrate an understanding of the principles studied as applied to the simulation and game design fields.

Prerequisites: MAT-121, MAT-171

Source ↗

← back to fayettevilletech catalog