IS206 — Introduction to Computer Game Graphics
IS 206 - Introduction to Computer Game Graphics IS 206 - Introduction to Computer Game Graphics Credit Hour(s): 3 ( 3 , 0 ) This course is designed to introduce students to the different areas of the computer game graphics programming. Among the topics to be discussed are programming conventions, mathematics of graphics, 3D Fundamentals, Gouraud shading, texture-mapping, animation and shading. Students will practice the techniques covered by developing working C++ and/or C# game programs. Prerequisite(s): IS 125
Prerequisites: IS125