CIS111 — Introduction to 3D Graphics & Animation
CIS 111 - Introduction to 3D Graphics & Animation CIS 111 - Introduction to 3D Graphics & Animation 5 Credits Students learn the basic concepts of the 3D GUI and will be able to design, model, texture-map, and render images with the use of various 3D software. 0 Fees CF Quarters Typically all Online Winter Online Spring Online Designed to Serve Students intending to pursue the Animation short certificate, also others who wish to learn more about 3D imaging and animation technologies. Active Date 20170622T08:37:45 Grading Basis Decimal Grade Class Limit 24 Lecture 55 Field Studies 0 Clinical 0 Independent Studies 0 Total Degree Distributions: ProfTech Course Yes Restricted Elective Yes PLA Eligible Yes Course Outline 1. Introduction to the 3D workspace, tools and navigating sub menus. 2. Introduction to primitive shapes, sky, water and terrain editors. 3. Introduction to materials and bump-mapping. 4. Lighting fundamentals. 5. Modeling fundamentals. 6. Introduction to rendering, understanding DOF (Depth of Field) and camera settings/modes. 7. Overview of the animation timeline and key-frames. 8. Create and develop a 3D scene with custom-made model, texturing, and lighting. Render image for final intended output. Student Learning
Prerequisites: SCI100