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CISS115 — Introduction to Game Design and Development

4 credits · 4 hours

This course will introduce and develop the design principles, skills and techniques required to create game mechanics, design documents and functioning game prototypes. The coursework includes a focus on opensource development environments, project management, programming, game balancing and interaction, play-testing, interactive storytelling. interface design, community dynamics and critical evaluation. Terms pring Distance Learning: Yes Lecture: 4

Prerequisites: CISS100, CISS109, CISS110

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