CISS115 — Introduction to Game Design and Development
This course will introduce and develop the design principles, skills and techniques required to create game mechanics, design documents and functioning game prototypes. The coursework includes a focus on opensource development environments, project management, programming, game balancing and interaction, play-testing, interactive storytelling. interface design, community dynamics and critical evaluation. Terms pring Distance Learning: Yes Lecture: 4
Prerequisites: CISS100, CISS109, CISS110