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ART251 — Character Rigging & Animation

3 credits · 3 hours

In this course, students will develop character animations using the Autodesk Maya professional 3D animation software package. Emphasis is placed on developing effective skeletal structures, character rigging, and keyframe-driven animation, utilizing Inverse and Forward Kinematics. Students will learn how to create natural, believable motions through understanding and mimicking weight distribution and other natural forces, which act upon body motion. Bipedal, Quadrupedal, and other forms of animal locomotion will be explored. Though ot is not necessary, taking ART 181-Advanced 3D Modeling and Texturing may be beneficial for students taking this course.

Prerequisites: ART247

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