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CIS114 — Introduction to Game Design

3 credits · 3 hours

This course teaches the foundations of game design theory and also serves as a survey on the origins and progression of the video game field. In addition to learning about the history of electronic games, students will analyze games and game-play elements, examine genres and trends in games, formulate their own proposal for original games, and work to develop these games into non-digital, playable prototypes. The course will also give students hands-on experience with many games from earlier eras, and will encourage students to discuss the current state of the video game industry, as well as possible future developments. This course requires no knowledge of computer programming or computer graphics.

Prerequisites: ENG100, ENG105, ESL251

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