TECH290 — Building Game Worlds
Topics include level design, world building, and quality assurance. Provides an overview of level design and testing, two of the most common entry-level positions in the game industry. Students use industry standard tools to create interactive 3D game prototypes. Assessment Level(s): ENGL 101 / ENGL 011 . Four hours each week. 4 semester hours Course
Prerequisites: TECH190, ENGL101, ENGL011