SGD111 — Introduction to SGD
SGD 111 - Introduction to SGD SGD 111 - Introduction to SGD Class: 2 Lab: 3 Clinical: 0 Work: 0 Topics include setting, storytelling, narrative, character design, interface design, game play, internal economy, core mechanics, game genres, AI, the psychology of game design and professionalism. Upon completion, students should be able to demonstrate knowledge of the major aspects of simulation and game design and development. all
Part of
- Digital Media Technology - Digital Media Pathway, AAS
- Digital Media Technology Pathway Curriculum Map
- Information Technology - Computer Programming and Development Pathway, AAS
- Information Technology - Game & Simulation Programming Certificate
- Information Technology - Game and Simulation Programming CTE Certificate
- Information Technology - Computer Programming and Development Pathway Curriculum Map
- Information Technology - Game & Simulation Programming Certificate Curriculum Map
- Associate in General Education, AGE