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GRAD162 — Character Modeling in 3D

3 credits · 3 hours

GRAD 162 - Character Modeling in 3D GRAD 162 - Character Modeling in 3D This course introduces students to the art of 3D anatomy and sculpting. Using conceptual drawings and sculptures, students will learn to visualize and render their creations in a 3D perspective. Utilizing 3DS Max, bones and controllers will be added to these characters, enabling them to become animated works of art. Prerequisite: GRAD 153 and GRAD 158

Prerequisites: GRAD153, GRAD158

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