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CS5212 — Computer Graphics

4 credits · 4 hours

Introduces the fundamentals of computer graphics to create 2D images from 3D data representations, the graphics pipeline, 3D representations of objects such as triangles and triangle meshes, surface material representations, color representation, vector and matrix mathematics, 3D coordinates and transformations, transport of light energy, global illumination, graphics rendering systemes, ray tracing, rasterization, real-time rendering, OpenGL and computer graphics hardware. prereq: graduate student, CS 2511, (2531 or 3512 or MATH 3355), (MATH 3280 or 3326) or instructor consent, a grade of C- or better is required in all prerequisite courses

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