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MCOM243 — Principles of Game Design

MCOM 243 - Principles of Game Design MCOM 243 - Principles of Game Design (3 credits) Meets GOAL 6 (Fine Arts). An introduction to computer and video games including their rules, game works, stories, and social experiences. Students will collaborate to design and analyze games, then complete a final game prototype or a final critical essay. Reading for the course examines games, game play, and the design and positioning of computer games in contemporary culture. Grade only. all and spring semesters. Course Registration

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