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MUL 180 — 2D Game Design

3 credits · 3 hours

/3 contact hours This course is intended to describe the basics of 2D game design and level editing. Students will design and create 2D graphics, use specific styles and themes, create animated symbols, action scripting, and use common external code classes to control game play. Students will be focused on the role that scripting plays in games, and adjusting existing code to create their own unique module from the provided code samples. Students will design the game environment and the success of the module to operate as designed. Prerequisite(s): None Core fulfilled: None course descriptions

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