GDEV290 — Advanced Game Design and Development
GDEV 290 - Advanced Game Design and Development GDEV 290 - Advanced Game Design and Development (2,2) 3 Credits This course serves as the capstone for game development and game art production. It allows the students to demonstrate the skills involved in game production, visual design and programming. In this course the student teams will take a game concept that has been previously play tested and prototyped and turn it into a complete digital game including: performance tuned gameplay, functional UI, game load/save system, art and sound design, appropriate models, textures, animations, shaders, lighting and level design. The final product is a team produced game produced under the current best practices of agile game production worthy of inclusion in the student’s demo reel. Course link
Prerequisites: GDEV267, ARTS259