Game Art, Associate of Science
Courses
- ARTH110 — Art from Prehistory to the Gothic Period
- ARTS105 — Two-Dimensional Design
- ARTS106 — Foundations of Game Engines
- ARTS110 — Basic Drawing I
- ARTS113 — Audio Production
- ARTS129 — Three Dimensional Modeling
- ARTS209 — Two Dimensional Game Design Studio
- ARTS246 — Visual Design I
- ARTS259 — Game Narrative and Concepts
- BIOL111 — Principles of Biology
- BIOL120 — Human Biology
- BIOL150 — Plants, Humans & the Environment
- CHEM102 — Introduction to Chemistry
- CSIT103 — Computer Concepts and Programming
- CSIT105 — Foundations of Computer Science
- ENGL111 — English Composition I
- ENGL112 — English Composition II
- GDEV290 — Advanced Game Design and Development
- GEOL157 — Introduction to Geology
- IDMX299 — Digital Portfolio
- PHYS112 — Concepts of Physics
- PHYS130 — Astronomy